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BabylonJS / Babylon.js Public
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Releases: BabylonJS/Babylon.js
Releases Tags
Releases · BabylonJS/Babylon.js
Release list
* 9.20.0
* 9.19.1
* 9.19.0
* 9.18.2
* 9.18.0
* 9.17.0
* 9.16.2
* 9.16.0
* 9.15.0
* 9.14.0
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* 9.20.0
* 9.19.1
* 9.19.0
* 9.18.2
* 9.18.0
* 9.17.0
* 9.16.2
* 9.16.0
* 9.15.0
* 9.14.0
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9.20.0
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bjsplat released this 06 Aug 07:41
9.20.0
ac1ae41
Core
* Reuse graphics bindings and disable raw camera access - by RaananW (#18773)
* Fix the per-eye clear wiping drawn frames, plus upright rendering and half-Z NDC - by RaananW (#18688)
* Fix RawCubeTexture invertY crash on WebGPU - [Bug Fix] by Popov72 (#18767)
Loaders
* Fix: respect camera layerMask in the transmission opaque texture - by RaananW (#18766)
Assets 3
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9.19.1
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bjsplat released this 04 Aug 17:36
9.19.1
c37eae3
Core
* Fix clustered lighting WGSL validation on Firefox WebGPU - [Bug Fix] by Popov72 (#18761)
* fix(physics): correct inverse inertia tensor rows in PhysicsCharacterController - by RaananW (#18756)
* Prevent touch hover events from exhausting pointer slots - [Bug Fix] by RaananW (#18748)
* Fix one-frame render flash when recreating a mesh in the same tick - by RaananW (#18755)
* Fix: Gaussian Splatting sort padding reuses real splat data, causing splats stuck in front of the model - by raymondyfei (#18752)
* Allow disabling Havok floating origin world regions - by BarthPaleologue (#18750)
Loaders
* chore(deps): pin @adobe/spz to exact 0.2.0 in @dev/loaders - by RaananW (#18759)
Assets 3
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bjsplat released this 30 Jul 07:41
9.19.0
227f5a1
Core
* Restore transitive side-effect registrations - [Bug Fix] by RaananW (#18751)
Loaders
* Restore transitive side-effect registrations - [Bug Fix] by RaananW (#18751)
Assets 3
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9.18.2
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bjsplat released this 29 Jul 21:18
9.18.2
d690fa8
Core
* build: update dependencies and clear npm audit findings - by RaananW (#18744)
* Fix pure engine disposal without loading screen registration - [Bug Fix] by RaananW (#18747)
* fix(AudioV2): spatialize MediaStream/WebRTC sound sources out of the box - by RaananW (#18745)
* Fix .babylonproj transform node duplication - [Bug Fix] by georginahalpern (#18742)
GUI
* build: update dependencies and clear npm audit findings - by RaananW (#18744)
Inspector
* build: update dependencies and clear npm audit findings - by RaananW (#18744)
Loaders
* build: update dependencies and clear npm audit findings - by RaananW (#18744)
Lottie Player
* Replace the Lottie player's sprite atlas with a stencil-then-cover vector renderer - by VicenteCartas (#18743)
Playground
* build: update dependencies and clear npm audit findings - by RaananW (#18744)
Serializers
* build: update dependencies and clear npm audit findings - by RaananW (#18744)
Smart Filters
* build: update dependencies and clear npm audit findings - by RaananW (#18744)
Viewer
* build: update dependencies and clear npm audit findings - by RaananW (#18744)
Assets 3
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9.18.0
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bjsplat released this 23 Jul 07:38
9.18.0
65e3c19
Core
* Fix PerfCounter min/max initialization - [Bug Fix] by deltakosh (#18721)
* Fix GS Texture leak with resize - [Bug Fix] by CedricGuillemet (#18720)
* Check XRGPUBinding before native fallback - by matthargett (#18711)
Sandbox
* fix(sandbox): apply persisted glTF loader options on page load - by MiiBond (#18702)
Assets 3
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9.17.0
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bjsplat released this 16 Jul 07:40
9.17.0
3849988
Addons
* Preserve antialiased edges when writing depth - [Bug Fix] by VicenteCartas (#18696)
Core
* Preserve antialiased edges when writing depth - [Bug Fix] by VicenteCartas (#18696)
* refactor(splats): Expose safe-orbit camera limits on Gaussian Splatting meshes - by raymondyfei (#18685)
GUI
* fix(gui): InputText paste replaces highlighted selection - by RaananW (#18694)
Inspector
* Inspector v2: Allow FBX files in Project Authoring asset add/swap - by PatrickRyanMS (#18698)
Loaders
* refactor(splats): Expose safe-orbit camera limits on Gaussian Splatting meshes - by raymondyfei (#18685)
* fix(loaders): retry deferred GaussianSplattingStream LOD switch after cooldown expires - by raymondyfei (#18693)
Assets 3
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9.16.2
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bjsplat released this 14 Jul 17:32
9.16.2
9420065
Addons
* Add writeToDepthBuffer option to MSDF TextRenderer - by VicenteCartas (#18691)
Core
* Prepare codebase for TypeScript 7 - by RaananW (#18689)
* Serialization adjustments - by kv-bh (#18690)
* Update material plugin regex replacement implementation - by kv-bh (#18680)
* fix(AudioV2): fix seek-after-resume offset and propagate live loop changes - by RaananW (#18678)
Inspector
* fix(inspector-v2): capture more .babylonproj overrides - [Bug Fix] by georginahalpern (#18668)
Loaders
* fix(loaders): auto-register SceneLoader plugin when importing glTF/2.0 - by RaananW (#18679)
Materials
* Fix WGSL water shader using undefined toLinearSpace on vec3 - by RaananW (#18682)
Sandbox
* fix(sandbox): play correct animation when the animation list is filtered - by RaananW (#18687)
Serializers
* Add materialName parameter to OBJExport.MTL - by FrankNesling (#18686)
Viewer
* Add @babylonjs/lite-based Viewer variant (@babylonjs/viewer/lite) - by ryantrem (#18692)
Assets 3
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9.16.0
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bjsplat released this 09 Jul 07:39
9.16.0
b1d90d6
Addons
* fix(addons): render atmosphere PBR materials in their creation frame - by RaananW (#18670)
Core
* Add an emitRateControl setter to GPUParticleSystem - by VicenteCartas (#18674)
* Preserve particle texture settings when serializing by reference - by VicenteCartas (#18673)
* Fix ParticleSystem.clone() / GPUParticleSystem.clone() changing the particle texture - [Bug Fix] by VicenteCartas (#18672)
* fix: restore side-effect registrations dropped by the 9.15 pure/non-pure split - by RaananW (#18671)
* fix(AudioV2): propagate live loopStart/loopEnd changes to playing static sounds - by RaananW (#18669)
* WebGPU projection layer + render target provider - by RaananW (#18655)
* fix(AudioV2): resume looping static sound from correct position with loopStart/loopEnd - by RaananW (#18661)
* Fix lighting volume WGSL depth texture binding - by matthargett (#18658)
* TC39 migration: flip experimentalDecorators to Stage 3 decorators (atomic) - by RaananW (#18647)
* fix(core): shrink thin-engine bundle (remove fileTools force-link + thin-closure stubs) - by RaananW (#18656)
* WebGPU-compatible XR session + XRGPUBinding plumbing - by RaananW (#18650)
* WebGPU-XR Phase 0: decouple WebXR from WebGL with API-agnostic seams - by RaananW (#18645)
GUI
* TC39 migration: flip experimentalDecorators to Stage 3 decorators (atomic) - by RaananW (#18647)
Inspector
* Add support for loading .babylonproj files in Sandbox - [New Feature] by georginahalpern (#18666)
* feat(inspector): expose PBR metallic texture channel mapping (glTF ORM) - by ryantrem (#18667)
Loaders
* KHR_gaussian_splatting gltf extension - by CedricGuillemet (#18659)
Materials
* TC39 migration: flip experimentalDecorators to Stage 3 decorators (atomic) - by RaananW (#18647)
Node Editor
* TC39 migration: flip experimentalDecorators to Stage 3 decorators (atomic) - by RaananW (#18647)
Node Geometry Editor
* TC39 migration: flip experimentalDecorators to Stage 3 decorators (atomic) - by RaananW (#18647)
Node Particle Editor
* TC39 migration: flip experimentalDecorators to Stage 3 decorators (atomic) - by RaananW (#18647)
Node Render Graph Editor
* TC39 migration: flip experimentalDecorators to Stage 3 decorators (atomic) - by RaananW (#18647)
Playground
* TC39 migration: flip experimentalDecorators to Stage 3 decorators (atomic) - by RaananW (#18647)
Sandbox
* Add support for loading .babylonproj files in Sandbox - [New Feature] by georginahalpern (#18666)
Serializers
* TC39 migration: flip experimentalDecorators to Stage 3 decorators (atomic) - by RaananW (#18647)
Smart Filters
* TC39 migration: flip experimentalDecorators to Stage 3 decorators (atomic) - by RaananW (#18647)
Viewer
* TC39 migration: flip experimentalDecorators to Stage 3 decorators (atomic) - by RaananW (#18647)
* Viewer: Treat OpenPBRMaterial as PBR for light setup - by MiiBond (#18622)
* Upgrade Vite to 8.1.3 (Rolldown) for faster tool builds - by RaananW (#18649)
Assets 3
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9.15.0
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bjsplat released this 02 Jul 07:43
9.15.0
614ff66
Addons
* Keep pure barrels side-effect-free in gui, loaders, and atmosphere addon - by RaananW (#18625)
Core
* TC39 prep: Symbol.metadata-based serialization decorator store (no behavior change) - by RaananW (#18631)
* Normalize diagonal keyboard movement for Free, Fly, and ArcRotate cameras - [Bug Fix] by georginahalpern (#18634)
* fix(core): restore CubeTexture static crash in EnvironmentHelper (pure barrel) - by RaananW (#18629)
* Fix WGSL exact sRGB conversions failing on WebGPU - by RaananW (#18628)
* fix(core): register PostProcess side-effects for tree-shaken SSAO2 - by ryantrem (#18624)
* Fix unregistered image processing parser breaking material clone in tree-shaken builds - by RaananW (#18623)
* OpenPBR Fuzz Fixes - by MiiBond (#18617)
* fix(core): register hard side-effect dependencies at construction time for pure barrel - by RaananW (#18620)
* Geospatial camera: configurable double-tap fly-to, primary-pointer guard, and normalized keyboard pan - [Bug Fix] by georginahalpern (#18616)
* fix: four pure-import / tree-shaking regressions (clearQuad 404, clustered lighting, snapshot helper, glTF worker materials) - by RaananW (#18618)
GUI
* Keep pure barrels side-effect-free in gui, loaders, and atmosphere addon - by RaananW (#18625)
* Remove side-effect import closure baseline mechanism - by RaananW (#18619)
Loaders
* Keep pure barrels side-effect-free in gui, loaders, and atmosphere addon - by RaananW (#18625)
* fix: four pure-import / tree-shaking regressions (clearQuad 404, clustered lighting, snapshot helper, glTF worker materials) - by RaananW (#18618)
Sandbox
* fix(sandbox): load glTF extensions, animation side-effects, and inspector in dev - by RaananW (#18627)
Viewer
* fix(core): register PostProcess side-effects for tree-shaken SSAO2 - by ryantrem (#18624)
Assets 3
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9.14.0
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bjsplat released this 25 Jun 07:45
9.14.0
bc9a904
Core
* feat: HTML-in-Canvas (WICG) support — HtmlTexture, interaction managers, polyfill installer - by RaananW (#18604)
* Fix Gaussian Splatting GPU picking and IBL voxelization - by raymondyfei (#18612)
* Flow Graph Editor: playground snippet auto-load, no auto-run on load, and stopped-state variable types - by RaananW (#18611)
* IBL Shadows frame graph hardening - by MiiBond (#18608)
* Report engine.name "Native" and implement updateTextureData - by bkaradzic-microsoft (#18566)
* GS + bucket sort + RH - by CedricGuillemet (#18606)
* Fix RectAreaLight serialization: position, photometric scale, and emission texture - by SergioRZMasson (#18605)
* fix overrides on morphs - by sebavan (#18595)
* fix(AudioV2): apply play options when resuming a paused sound - by RaananW (#18601)
* Add canvasTabIndex engine option - by RaananW (#18598)
* Fix VideoTexture not updating under WebGPU FAST snapshot rendering - [Bug Fix] by Popov72 (#18591)
* Decouple camera inertia glide cutoff from camera.speed - by georginahalpern (#18589)
* GS streaming lod part3 - by CedricGuillemet (#18588)
* Add cube render target support to the native engine - by bkaradzic-microsoft (#18561)
GUI
* build(treeshaking): make gui/loaders/serializers side-effect-free (.pure/.types split) - by RaananW (#18610)
Loaders
* build(treeshaking): make gui/loaders/serializers side-effect-free (.pure/.types split) - by RaananW (#18610)
* Fix glTF morph target animation stutter from shader recompiles - [Bug Fix] by PatrickRyanMS (#18596)
* fix(OBJ): Guard empty vertex buffers when normals/uvs/colors are absent - by raymondyfei (#18597)
* fix(SPLAT): Fix GSplat PLY misclassified as point cloud when both RGB and f_dc colors present - by raymondyfei (#18593)
* GS streaming lod part3 - by CedricGuillemet (#18588)
Playground
* fix(playground): declare uuid as a direct dependency to fix broken build - by RaananW (#18609)
* Playground: support importing external resources by absolute URL - by RaananW (#18599)
Sandbox
* fix(sandbox): import LoadingScreen side-effect in renderingZone - by RaananW (#18614)
* Add FBX support to the Sandbox - [New Feature] by PatrickRyanMS (#18607)
Assets 3
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